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Tag Archives: interface design

Creating prototypes with a designated application is something I have not done before. After a day of quickly getting up to speed on our tool of choice Axure, which is astoundingly brilliant, we realised we had bolted before the gate was open and headed back to the trusted pencil and paper method.

It is very easy when you have time constraints to try and skip some of the early steps of spec’ing out a project thinking you will make gains later on, however I think we have learnt that it is often those first few baby steps that shape everything else in the project moving forward.

I’ve also grown the confidence in my convictions and desire to create the best user experience possible by simplifying any action but still retaining the ability to provide further control for anyone seeking it. It is a notion which I think deep down we all want whether it is when you are using a complex program such as Photoshop, or the remote control for your TV.

I headed to my Bible, or .net magazine as it is also known, and grabbed issue 183, 196 and 198 to start sourcing ideas.

After reading a feature with Andy Budd of Clearleft, (I will stop raving about them soon), I have fallen in love with the KJ- Technique. I love the idea of democratic decision making without discussion. The method provides the ability for a group to put their own opinions down relating to a topic without feeling coerced or influenced by stronger personalities within the room.

We’ve stepped past that point this time around, but I am very keen on trying it out the next time around.

This weekend I will be updating on how the final day of prototyping progressed, and whether showing things on paper had a positive impact.

User Experience

Heading down the rabbit hole into the cold waters of user experience development.

For the next month I will be researching and analysing web apps to further explore the fundamentals, principles and the art of UI Design and creating powerful UX based applications.

I have just read the first part of Better User Experience with Storytelling by Francisco Inchauste for Smashing Magazine which has provided a very strong introduction into the principles of story telling and how these can be applied to branding, and generating an interactive experience.

Other blogs which have caught my attention today have been UI-Patterns.com which has provided some great advice on using wizards and goal indicators effectively in applications and the psychological impact that this can have on a user.

Konigi in itself is a wonderful example of beautiful interface design, and regularly updates with examples across the web of both site design and application design. The real winner for me is that they tag each submission with specifics such as use of Header and Footer, or menu controls.